Component Selection

When modeling in Valance 3D, you'll often modify (move, rotate, scale) nodes & meshes in your scene or manipulate (extrude, bevel, inset, crease, etc) various components of your model. There are four components selection modes to choose from: Mesh, Face, Edge and Vertex.

To switch component selection modes, tap on one of the Component Selection buttons located near the top left corner of the screen. The active component selection mode is always tinted orange. The sections below describes each component selection mode.

Modeler Interface

Valence 3D Modeler Overview

Mesh Component Selection

In this mode, when you select a mesh, Valence 3D will overlay an orange outline of that mesh on screen to help you see that it is selected. If you have multiple meshes selected, then the active component is outlined in orange and the rest of the selected components are outlined in yellow.

Tap this button to select meshes or nodes from the Outliner

Valence 3D Modeler Mesh Active Component

Face Component Selection

In this mode, faces in your active selection will be rendered as orange. However, the face that is the active component is outlined in white and lighter in color than the other selected faces.

Tap this button to select faces.

Valence 3D Modeler Face Active Component

Edge Component Selection

In this mode, edges in your active selection will be rendered as orange. However, the edge that is the active component is displayed as white.

Tap this button to select edges.

Valence 3D Modeler Edge Active Component

Vertex Component Selection

In this mode, vertices in your active selection will be rendered as orange. However, the vertex that is the active component is displayed as white.

Tap this button to select vertices.

Valence 3D Modeler Vertex Active Component