Node & Mesh Commands
These commands allow you to perform complex operations on meshes and nodes. For example, you can smooth a mesh by using the Smooth Command. Or you can center a mesh's pivot by the center pivot command. These command are found in the Command Palette when the Component Selection is set to Mesh and you have a mesh or multiple meshes selected.The Command Palette is located on the right side of the screen right below the Camera Controls (see below).
Modeler Interface
Selection Commands
Clear Selection
Tap this button to clear the selection.
Modifier Commands
Add Subdivision Modifier
Tap this button to add a subdivision modifier.
Remove Subdivision Modifier
Tap this button to remove the subdivision modifier.
Add Mirror Modifier
Tap this button to add a mirror modifier.
Remove Mirror Modifier
Tap this button to remove the mirror modifier.
Information Commands
Toggle Measurements
Tap this button to toggle measurements.
Node Commands
Duplicate / Instance
Tap this button to duplicate or instance nodes or meshes.
Apply Transform
Tap this button to apply the mesh's transform to its geometry.
Mesh Commands
Combine Meshes
Tap this button to combine two meshes into one.
Combine Meshes only shows up when you have at least two meshes selected.
Center Pivot
Tap this button to center a mesh's pivot.
Smooth (Subdivide)
Tap this button to smooth or subdivide a mesh.
Repair Mesh
Tap this button to repair a mesh.
Shading Commands
Harden Faces
Tap this button to harden all faces in the mesh.
Soften Faces
Tap this button to soften all faces in the mesh.
Destructive Commands
Delete Node / Mesh
Tap this button to delete the node or mesh.