Node & Mesh Commands

These commands allow you to perform complex operations on meshes and nodes. For example, you can smooth a mesh by using the Smooth Command. Or you can center a mesh's pivot by the center pivot command. These command are found in the Command Palette when the Component Selection is set to Mesh and you have a mesh or multiple meshes selected.The Command Palette is located on the right side of the screen right below the Camera Controls (see below).

Modeler Interface

Valence 3D Modeler Overview

Isolation Commands

Isolate

Tap this button to isolate (solo) the selected mesh and make the rest of the scene invisible and locked.

De-isolate

Tap this button to de-isolate the selected mesh and unlock the rest of your scene and make it visible.


Selection Commands

Clear Selection

Tap this button to clear the selection.


Modifier Commands

Add Subdivision Modifier

Tap this button to add a subdivision modifier.

Remove Subdivision Modifier

Tap this button to remove the subdivision modifier.

Add Mirror Modifier

Tap this button to add a mirror modifier.

Remove Mirror Modifier

Tap this button to remove the mirror modifier.


Information Commands

Toggle Measurements

Tap this button to toggle measurements.


Node Commands

Duplicate / Instance

Tap this button to duplicate or instance nodes or meshes.

Apply Transform

Tap this button to apply the mesh's transform to its geometry.


Mesh Commands

Knife

Tap this button to activate the knife and touch and drag across faces to cut.

Align

Tap this button to activate alignment mode. Then tap or drag on another mesh to align the selected edge to that mesh's surface.

Triangulate

Tap this button to triangulate the faces in the selected mesh. Triangulation converts a polygon into a set of triangles.

Flip Normals

Tap this button to flip all the normal(s) of the selected mesh's faces.

Combine Meshes

Tap this button to combine two meshes into one.

Boolean

Tap this button to activate boolean mode.

Trim By Plane

Tap this button to activate trim by plane mode.

Apply Transform

Tap this button to apply the selected mesh's transform.

Set Pivot

Tap this button to activate set pivot mode.

Center Pivot

Tap this button to center a mesh's pivot.

Smooth (Subdivide)

Tap this button to smooth or subdivide a mesh.

Repair Mesh

Tap this button to repair a mesh.


Shading Commands

Harden Faces

Tap this button to harden all faces in the mesh.

Soften Faces

Tap this button to soften all faces in the mesh.


Destructive Commands

Delete Node / Mesh

Tap this button to delete the node or mesh.