Face Commands

These commands allow you to perform complex operations on faces. For example, you can extrude a face by using the Extrude command. Or you can create a new submesh from the selected faces by the Create Submesh command. These command are found in the Command Palette when the Component Selection is set to Face and you have a face or multiple faces selected.The Command Palette is located on the right side of the screen right below the Camera Controls (see below).

Modeler Interface

Valence 3D Modeler Overview

Selection Commands

Grow Selection

Tap this button to grow the selection.

Shrink Selection

Tap this button to shrink the selection.

Select Shell

Tap this button to select all connect faces to the current selection.

Clear Selection

Tap this button to clear the selection.


Modifier Commands

Add Subdivision Modifier

Tap this button to add a subdivision modifier.

Remove Subdivision Modifier

Tap this button to remove the subdivision modifier.

Add Mirror Modifier

Tap this button to add a mirror modifier.

Remove Mirror Modifier

Tap this button to remove the mirror modifier.


Face Commands

Duplicate Face(s)

Tap this button to create a new mesh with the selected faces.

Separate Face(s)

Tap this button to create a new mesh with the selected faces and remove them from the selected mesh.


Shading Commands

Harden Face(s)

Tap this button to harden the selected face(s).

Soften Face(s)

Tap this button to soften the selected face(s).


Submesh Commands

Create Submesh

Tap this button to create a new submesh from the faces selected.

Add Faces To Submesh

Tap this button to add the faces selected to a submesh.


Modeling Commands

Extrude Face(s)

Tap this button to extrude the selected faces.

Poke Face(s)

Tap this button to poke the selected faces.

Bridge Faces

Tap this button to bridge the selected faces.


Destructive Commands

Delete Face(s)

Tap this button to delete the selected face(s).

Merge Faces

Tap this button to merge the selected faces.

Collapse Face(s)

Tap this button to collapse the selected face(s) into a vertex.